Another Admissions Appointment
First of all, apologies for the corny title. I just wanted something AAA.
Anyway, last Friday, we had another meeting with Dr. Franco of the Office of Admissions. We demonstrated our project again, including the actual flow from building a template to the verification of data. His concerns about checking the integrity of the printed output were also addressed in our demo. Overall, he was pleased with how our project has progressed since we first showed it to him. He even gave ideas about our paper! Yay!
We set a final-final meeting with him to check if everything about our project is okay already since there were some things needed to be added in the printed version of the grades.
Congratulations!
I am optimistic that students will be able to comply with the final requirements for CS199 (3 papers, application documentation – installation and user manuals & source codes, posters and video clips and clearance from Mr. Leng Bengco) — with this, I am congratulating you guys for a fun 2009-2010 academic year! Most of you were able to do very well — unfortunately, there are three projects that may just be left behind pending requirements that need to be met before April 5.
Not So Over Yet
Yesterday was supposedly our final thesis presentation, but no, we still have a presentation at the Office of Admissions tomorrow. We were preparing for it today, adding some of the extra features Ma’am Leah told us to add. Oh, and I finally decided on the most elegant way on displaying the date of last XML update.
We are almost finish with one of the three assigned papers, but I do hope it’s okay already.
Paper Schmaper
Finally, I’m done with the format of our Final Paper. Writing a paper in LaTeX isn’t the easiest task, good thing you can write each part separately and then combine them in one central file… Reminds me of classes.
Now, I wonder if our paper would go past 20 pages, haha!
AUN/SEED-Net Paper: Abstract
With today’s technological advancement, educational system must work side by side and maximize what advanced technology is offering. The challenge is to create new tools and activities that will maximize learning that will fit the student’s learning styles. KineSpell2, a digital game-based learning application, was developed based on the VAK Model that helps children learn how to spell. It has software components that cater to visual, auditory and kinesthetic learners. The SunSPOT and WiiRemote were used as controllers. Initial test shows that the Learning Components of the game (Visual, Auditory and Kinesthetic Component) are acceptable. The result also suggests that games that supports different learning styles motivates students to learn to spell new words, and that SunSPOT is the preferred controller of the game.