Archive for the ‘EEG’ Category
WEdGE Poster (Draft)
new feature #2
We tried as much as possible to have the same XML format as the other groups. But since our game is played differently and the other groups kept track of some things that we don’t, we can’t really have exactly the same XML file.
With that said, here is our XML file. A little different but it has the same nesting tags.
<WSG_EDUGAME name = ""> <PLAYER> <NAME> Player_Name </NAME> <ASSESSMENT> <GAME_INFO> <DATE_PLAYED> <DATE> EEE, MMM d, ''yy</DATE> <TIME_PLAYED> hh:mm:ss </TIME_PLAYED> <GAME_NAME> Name </GAME_NAME> </DATE_PLAYED> <TIME > <WHOLE_GAME_TIME> hh:mm:ss </WHOLE_GAME_TIME> </TIME> <SCORE> Total_Game_Score</SCORE> <NO_OF_CORRECT_ITEMS> Number_Of_Correct_Items </NO_OF_CORRECT_ITEMS> <NO_OF_INCORRECT_ITEMS> Number_Of_Incorrect_Items </NO_OF_INCORRECT_ITEMS> <INCORRECT_ITEMS> <ITEM> <QUESTION> Question </QUESTION> <CORRECT_ANSWER> CAnswer </CORRECT_ANSWER> <PLAYER_ANSWER> PAnswer </PLAYER_ANSWER> </ITEM> </INCORRECT_ITEMS> </GAME_INFO> </ASSESSMENT> </PLAYER> </WSG_EDUGAME>
From EEG to WEDGE: Progress Update
- Functionality: Ability to play the game with no interruption/ system error
- Ease of use: Adaptability of the user to the game as well as the use of the controller
- Look and Feel: Appeal of webcam and game interface to the user (i.e. Did you like seeing yourself in the game? Did you like the appearance of the game?)
- Engagement: User interactivity with the game system (i.e. Was the game too long or too short to play?)
- Feedback/Assessment: Comment and Suggestion from the students (i.e. Did you like the webcam? Did you want it as part of learning activity?)
new feature
We added the ‘create player’ feature in our project. We are also able to save and load previously created player account.
We are currently adding this feature to all our games. *phew andami*
super bug: out of memory
After finishing all of our game, we decided to finally merge it into 1 project.
We created a Main Class that will call all the 5 games. Also this class has the feature of choosing the color to be used for the controller. Colors available are Green, Red, Yellow and Blue.
Here is a screenshot of our Main Class. (no image yet. still under development)
But merging all our games wasn’t as easy as we thought it would be. We encountered a bug when moving from one game to another.
java.lang.OutOfMemoryError: java heap space
It seems that Java is running out of memory. It can’t handle all our game images. And in each game, we have atleast 10 images. When one game is seletected, it has no problem processing the images but when another game is selected right after the previous game ended, OutOfMemoryError occurs. As of the moment, we don’t know how to solve this problem because we certainly can’t remove some of our game images.








