Posts Tagged ‘Mac’
Unexpected Demos
Lately, staying at the laboratory has made me nervous.
first game done?
We are almost done with our first game, and we also started packaging the classes that we are using including those that we are going to test for “reusability”. We just had a problem when running the program on VMware, but it does run properly on other machines. We still can’t figure out what’s wrong. It does not return errors, so we’re really clueless about it not running on VMware.
XP on iMac
Since VMWare was already installed on iMac (thanks to ruzette!
), my partner and I will try to install Windows XP on it. Kinespell doesn’t run smoothly on iMac: the graphics and button are quite a mess, so we need to install another OS and that will be XP. ..
What’s iMac for if we can’t maximize its use? hehe
Kinespell + Mac == Failure
On the first run of Kinespell on mac, I was hoping that it would run smoothly but apparently it did not… The screen becomes small and the buttons/graphics are a little messed up… Anyway, maybe a little tweak in the code will help solve the problem….
Kinespell 2 on Mac?
I installed Netbeans 6.7.1 on the new Imac because we want to test if Kinespell 2 will run on it. Hopefully, it does…
Will update later….