Research Log of Web Science Students

Computer Science is not simply programming

WhhattaRush (part1)

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July 21 2009

We are asked to present 10 related literature each last July 21 2009. But Dr Caro was busy and has to leave early, so we were given 5 mins each to present.

Here is a summary of my review of  related literature:

Losing the Edge

losing edge

Students want more use of gaming technology

Project Tomorrow, conducted an online survey named Speak Up. It reveals that online or electronic gaming is one of the technologies that students use most frequently—and that educational gaming is one of the emerging technologies that students would most like to see implemented in their schools

How to Teach English for Different Learning Styles

  1. Auditory learners are students who get a lot out of lectures, verbal explanations, tapes and oral instruction and games.
    1. i.       Recitation Games, Listening game and story building games.
  2. Visual learners’ type prefers to read silently and make good use of any illustrations that go with the text.
    1. i.      Board game, picture game and reading games.
  3. Tactile and Kinesthetic learners are often the untraditional students. They take in information best when they use their whole bodies to complete practice exercises.
    1. i.      model building and hands on instruction.

Interactive game-based learning

Game based learning game called e-Game (electronic generic auction marketplace) that has been in use since 2004 in a graduate course on Agent Technology for E-commerce at the University of Essex. The main feature of e-Game is that it supports the design, development and execution of market game scenarios involving auctions

PILE: Physical Interactive Learning Environment

The PILE project is a game based English Interactive learning environment using video-capture virtual reality technology (WEBCAM).  It uses two detection methods: the RGB color values detection and the gesture detection.


Written by izelderamos

July 26, 2009 at 6:33 am

Posted in EEG

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