Research Log of Web Science Students

Computer Science is not simply programming

Could Be?

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The 20th of July will be quite memorable as that first time all of us at WSG  had to present our projects to the entire lab. Each presentation wasn’t that long, given a maximum of 3mins, but it sure wasn’t a walk in the park either.

At the end Sir Rom announced that the presentations are going to be held on a regular basis, every two weeks. While the thought of going through what we barely survived may seem horrifying, Sir made it clear that it was for our own good and that there’s no reason to object or be terrified. In time we’ll all be expert presenters. Now that’s a skill worth working for.

JM and I actually ran out of time so we didn’t get to finish showing our slides. Not put it to waste, I’d like to share its final contents, which are basically mock-up screens of our project!

left: main menu; right: integrated storyline

left: main menu; right: integrated storyline

If at all possible, we’d like to integrate some kind of storyline into the game as we’ve read that it adds to the motivation of the player if he/she has a clear or specific knowledge of why this or that must be done. Then again, if the game design we are able to come up with seems sufficient enough, having the storyline may no longer be necessary.

initial game drafts

initial game drafts

These games involve testing the players skill in reading notes/pitches (left) and listening to a melody (right). Controls are of course limited to the platform we are going to use. Game coverage is already in the process of finalization. We can’t really afford to cram too many musical topics into one game, which is why we’d like to focus more on rhythm and melody.

a sample 'you win' screen

a sample 'you win' screen

It’s a game! There just has to be a You Win screen. 😛

P.S. Mock-up screens courtesy of iPhone Mockup. Not that we’re actually using the iPhone. The screen size just happened to be similar to that of the G1 phones for Android.


Written by Jhie

July 28, 2009 at 7:38 pm

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