Research Log of Web Science Students

Computer Science is not simply programming

¡Mas alto, por favor!

with one comment

2 out of 3 mini-games are now ready for polishing! But one critical issue that we still have to address at this point is the volume of our game. It’s almost inaudible without speakers or earphones. 😦

What we are currently doing is that we generate individual MIDI files (for each pitch and beat) using JFugue, a free Java API for programming music.  Then we play these files in Android by using a loop which plays the sequence of notes one after another, given a specified time interval. We’ve already maxed out the volume using Android’s sound manager, but that didn’t seem to work.

We’re now looking at the MIDI files themselves. We chose to retain them as MIDI files because they’re small in size which saves a lot of time and memory. But we’ll see what happens if we convert them to another format with louder volume, say MP3 or OGG. 🙂


Written by Jhie

November 29, 2009 at 3:02 am

Posted in GBLinMusic

Tagged with , ,

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  1. […] leave a comment » Yay! Sounds are now a lot more audible than the last time. […]

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